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Divinity 2 switch review
Divinity 2 switch review









  1. Divinity 2 switch review full#
  2. Divinity 2 switch review free#

Divinity 2 switch review full#

Long reload times and impactful actions added up to hours of retries I spent a full hour on a dialogue tree with a recruitable bird. Scores of empty barrels and boxes became cumbersome to loot. I stumbled into unwinnable fights far too often and never knew where the plot wanted me to go. This massive undertaking also brings Divinity’s problems to light. A magic mirror even lets characters reallocate stats. Shops are fully stocked, and every building houses a mystery. Reaper's Coast dwarfs Fort Joy in size and content with almost no barriers to exploration. I got lost here in the best way.ĭivinity’s strengths truly start to shine on the second map. Divinity isn’t the most beautiful game, but I appreciated its diversity of environments and astounding fantasy soundtrack. I spent over 20 hours save-scumming my way across the island to freedom. Divinity offered no real direction, and the difference of even a single level can predetermine a battle’s outcome, so I proceeded with caution. Everywhere I looked, I found a new cave to explore or group of adventurers to help. Fort Joy is a terrible place where they experiment on Sourcerers, so it was mercy.įort Joy was just a fraction of the first map. Dead bodies stay in place for seemingly the entire game, and looting shopkeepers is a lot cheaper than buying items. I kept exploring Fort Joy and found multiple ways out. I realized I had a lot to learn, so I adjusted the difficulty and found a few included mods, like faster movement speed outside of battle.

Divinity 2 switch review free#

But with that fallen guard’s key, I was free from Fort Joy. I used all my resurrection scrolls, a pretty rare item, to revive my characters during and after our encounter. Movement, attacks, and abilities all pull from a super limited pool of Ability Points, so it made sense to place my other characters strategically as Lohse talked to the guard. The water barrel and fire grenade combined to make a steam cloud, a great place to hide from physical attacks but a terrible place to hide from shock magic. These protect against devastating status effects like shocked or crippled. Characters start each battle with magic armor and physical armor granted by equipment. I turned off multiplayer when my new friend died and tried to take control of Lohse. Friends and randos can take control of a character and travel the world independently, but any progress is locked to the host’s save file.

divinity 2 switch review

She relied heavily on defensive spells, something I never use in other games. I found a water barrel outside and dragged it into the dungeon to counter the fire, and an online stranger took control of The Red Prince. Some stories have no answer, like the woman looking for her child who isn't even in the game world, adding to the bleakness of the void's destruction.Īs I worked to escape Fort Joy, I came across a battle that always started with a fire grenade and ended in my death. Every encounter in Divinity is handcrafted around its environment, and NPC quests are so entangled that I had to think about who to fight or risk closing other quests early. I was surprised by just how unique each was I found no fetch quests or random battles. I spent the next few hours on quests for townspeople.











Divinity 2 switch review